Packet loss for GW2
I've been playing Guild Wars 2 for years on Cox internet and it's been fine. Recently however, I've been having a lot of rubber-banding issues so I ran a trace-route and sure enough there's a point where I have 96% packet loss over 3 tests. I'm not sure if this is a cox problem or a guild wars problem. Help!
Computing statistics for 112 seconds...
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 Josh-PC [192.168.1.14]
0/ 50 = 0% |
1 0ms 0/ 50 = 0% 0/ 50 = 0% 192.168.1.1
3/ 50 = 6% |
2 13ms 3/ 50 = 6% 0/ 50 = 0% 10.37.36.1
0/ 50 = 0% |
3 14ms 3/ 50 = 6% 0/ 50 = 0% 70.183.68.32
1/ 50 = 2% |
4 19ms 4/ 50 = 8% 0/ 50 = 0% 70.183.67.18
2/ 50 = 4% |
5 35ms 6/ 50 = 12% 0/ 50 = 0% dalsbprj01-ae1.0.rd.dl.cox.net [68.1.2.109]
44/ 50 = 88% | This is where most packet loss occurs.
6 --- 50/ 50 =100% 0/ 50 = 0% 72.21.221.202
0/ 50 = 0% |
7 --- 50/ 50 =100% 0/ 50 = 0% 176.32.125.138
0/ 50 = 0% |
8 --- 50/ 50 =100% 0/ 50 = 0% 176.32.125.147
0/ 50 = 0% |
9 --- 50/ 50 =100% 0/ 50 = 0% 54.240.217.51